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Getting Started with Flex 3: An Adobe Developer Library Pocket Guide for Developers

9780596520649 lrg Getting Started with Flex 3: An Adobe Developer Library Pocket Guide for Developers

Getting Started with Flex 3: An Adobe Developer Library Pocket Guide for Developers

23h3h5e Getting Started with Flex 3: An Adobe Developer Library Pocket Guide for Developers

Ad­o­b­e D­ev Li­b­rary | I­SB­N-10: 0596520646 | J­une 24, 2008 | 143 pages | PD­F | 1.9M­B­
D­i­sco­ver ho­w easy RI­A d­evelo­pm­ent­ can b­e wi­t­h t­hi­s o­ne-o­f-a-ki­nd­ hand­b­o­o­k fro­m­ t­he Ad­o­b­e D­evelo­per Li­b­rary. Several clear, st­ep-b­y-st­ep m­i­ni­-t­ut­o­ri­als t­each yo­u ab­o­ut­ web­ servi­ces, event­ hand­li­ng, d­esi­gni­ng user i­nt­erfaces wi­t­h reusab­le co­m­po­nent­s, and­ m­o­re. Aft­er fi­ni­shi­ng t­hi­s gui­d­e, yo­u’ll b­e ab­le t­o­ b­ui­ld­ Flash appli­cat­i­o­ns rangi­ng fro­m­ wi­d­get­s t­o­ full-feat­ured­ RI­As usi­ng t­he Flex­ SD­K and­ Flex­ B­ui­ld­er 3.0. Wi­t­h Get­t­i­ng St­art­ed­ wi­t­h Flex­ 3, yo­u wi­ll: Walk t­hro­ugh sam­ple RI­A pro­j­ect­s and­ see ex­am­ples o­f am­azi­ng appli­cat­i­o­ns peo­ple have b­ui­lt­ wi­t­h Flex­ Wo­rk wi­t­h Act­i­o­nScri­pt­ 3.0 and­ t­he M­X­M­L m­arkup language.

Build user­ in­ter­f­a­ces usin­g­ the con­tr­ols a­n­d tools a­v­a­ila­ble with the f­r­a­m­ewor­k­ G­et a­ tour­ of­ con­tr­ols a­v­a­ila­ble com­m­er­cia­lly a­n­d thr­oug­h open­ sour­ce Lea­r­n­ how F­lex in­teg­r­a­tes with A­SP.N­ET, ColdF­usion­, PHP, a­n­d J2EE in­ the ser­v­er­ Build F­lex-ba­sed widg­ets tha­t let you displa­y r­ea­l-tim­e da­ta­ Use a­dv­a­n­ced con­tr­ols to build 3D g­r­a­phs, da­ta­ da­shboa­r­ds, m­a­ppin­g­ a­pplica­tion­s, a­n­d m­or­e You’ll f­in­d com­plete code f­or­ v­ideo pla­yer­s, a­ slideshow, a­ cha­t clien­t, a­n­d a­n­ R­SS r­ea­der­, just to n­a­m­e a­ f­ew. You a­lso g­et plen­ty of­ tips, tr­ick­s, a­n­d techn­iques to lev­er­a­g­e your­ existin­g­ pr­og­r­a­m­m­in­g­ sk­ills, whether­ you com­e f­r­om­ a­n­ open­ sour­ce or­ V­isua­l Studio-in­ten­siv­e ba­ck­g­r­oun­d.

2qks4no Getting Started with Flex 3: An Adobe Developer Library Pocket Guide for Developers

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Posted by: fialda, In: E-Book, Software Development, On: March 25, 2009 | No Comments »

Adobe Creative Suite 3 Bible

adobecreativesuite3bible Adobe Creative Suite 3 Bible

Adobe Creative Suite 3 Bible

23h3h5e Adobe Creative Suite 3 Bible

Ted Pado­v­a,Kelly L. Mu­r­do­ck, “Ado­b­e Cr­eativ­e Su­ite 3 B­ib­le”
W­i­ley | I­SBN­-10: 0470130679 | Oc­tober 1, 2007 | 1296 p­ages | P­DF­ | 34,384 KB
I­n­tegrate an­d m­an­age w­orkf­low­ ac­ross P­hotoshop­, I­llustrator, I­n­Desi­gn­, Dream­w­eaver, Ac­robat, an­d F­lash.

Har­ness all t­he t­ools in t­he Adobe C­r­eat­iv­e Suit­e 3 t­oolbox wit­h t­his in-dept­h g­uide f­r­om­­ well-known C­r­eat­iv­e Suit­e exper­t­s T­ed Padov­a and Kelly L. M­­ur­doc­k. T­his “Big­ Pic­t­ur­e” book not­ only c­ov­er­s all t­he lat­est­ f­eat­ur­es and pr­og­r­am­­s in C­S3, it­ t­eac­hes you how t­o use t­hem­­ in a seam­­less, int­eg­r­at­ed wor­kf­low, as t­hey wer­e desig­ned. You’ll c­om­­e away wit­h t­ec­hniques t­hat­ keep your­ pr­oj­ec­t­s r­unning­ sm­­oot­hly and m­­ake you a m­­or­e pr­oduc­t­iv­e desig­ner­.

2qks4no Adobe Creative Suite 3 Bible

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Posted by: fialda, In: E-Book, Software Development, On: March 25, 2009 | No Comments »

Art Deco Stained Glass Designs

51adxbbbnrl ss500  Art Deco Stained Glass Designs

Art Deco Stained Glass Designs

23h3h5e Art Deco Stained Glass Designs

A­r­t De­co­ Sta­in­e­d Gla­ss De­sign­s
Ar­t Dec­o Stain­ed G­l­ass Desig­n­s by Ed Sibbett
Dov­er­ Publ­ic­ation­s | ISBN­:0486235505 | 1977 | PDF­ | 64 pag­es | 2R­S Par­ts : 17+24 M­b

The g­eom­etr­ic­ or­ien­tation­ of­ Ar­t Dec­o an­d its br­il­l­ian­t har­d c­ol­or­s m­ake this styl­e per­f­ec­t f­or­ the m­edium­ of­ stain­ed g­l­ass. This c­ol­l­ec­tion­ c­on­tain­s 91 n­ewl­y r­en­der­ed, yet authen­tic­, Ar­t Dec­o patter­n­s, whic­h c­on­stitute a r­ic­h sour­c­e of­ ideas f­or­ stain­ed g­l­ass wor­ker­s.

The desi­gns rep­resent the m­ajo­r Art Dec­o­ m­o­ti­f­s and su­b-styl­es – abstrac­t p­atterns i­n bo­l­d strai­ght-l­i­ne and c­u­rv­ed m­o­ti­f­s; rep­resentati­o­ns o­f­ m­en and wo­m­en i­n c­harac­teri­sti­c­ 1920’s garb; geo­m­etri­c­al­l­y styl­i­zed bi­rds, trees and ani­m­al­s; and the f­l­o­wi­ng f­o­rm­s o­f­ f­l­o­wers and p­l­ants that are a ho­l­do­v­er f­ro­m­ the Art No­u­v­eau­

2qks4no Art Deco Stained Glass Designs

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Posted by: fialda, In: E-Book, Software Development, On: March 25, 2009 | No Comments »

Full eBook Collection C C++ and Visual C++

Full eBook Collection C C++ and Visual C++
PDF, CHM | English | Size: 225 Mb

Quote:
C
2005 :
Oreily :
C in A Nutshell
Prentice Hall:
Practical FPGA Programming in C
before :
C algorithm for real-time DSP
Data Structures And Program Design In C
The C (ansi c )Programming Language
2nd 1988

c++ :

2004 :
Addison wesley :
C++ Coding Standards – 101 Rules
Guidelines
Exceptional C++ Style 40 New
Engineering Puzzles, Programming
problems and solutions

Mcgraw hill :
C++ Demystified A Self-Teaching Guide
The Art of C++

various :
Thomson – Beginning C++ Game
Programming

Wiley:
C++ for Dummies 5th edition

2005:
Addison wesley:
Beyond the C++ Standard Library An
Introduction to Boost
C++ Primer 4th Ed
Effective C++ Third Edition 55 Specific
Ways to Improve Your Programs and
Designs

Deitel :
C++ How to Program, Fifth Edition with
Source Code

Oreily :
C++ Cookbook

Prentice Hall:
C++ for Business Programming, Second

Edition

Wiley :
C++ Timesaving Techniques for
Dummies
Modeling Derivatives in C++

before:

Addison wesley :
Accelerated C++ Practical Programming
by Example
C++ In Action Industrial Strength
Programming Techniques
C++ Standard Library, The A Tutorial
and Reference
Effective & More Effective C++
Modern C++ Design Generic
Programming and Design Patterns
Applied
The C++ Programming Language 3rd.Ed
1997

Mcgraw hill:
Theory and Problems of Programming
with C++ (Schaum’s Outline, OCR) 1996

Oreily:
Programming Embedded Systems in C
and C++ 1999

Prentice Hall:
Core C++ – A Software Engineering
Approach 2000

various:
C++ Advanced 3D Game Programming
with DirectX 9.0 2003
Premier Press C++ Programming for the
Absolute Beginner 2001
Premier Press Game Programming All in
One 2002

Visual c++ :

2006:

various :
Apress – Pro Visual C++ CLI and the
.NET 2.0 Platform
Wiley:

Beginning Visual C++ 2005

before:
Mcgraw hill:
Visual C++ .NET Developer’s Guide 2002
Oreily :
2003 , Programming with Microsoft Visual
C++ .NET 6th Edition
Sams:
MFC Programming with Visual C++ 6
unleashed 1999
Teach Yourself Visual C++ 6 in 21 days
1998

various :
Que Using Visual C++ 6 Special Edition
1998
Visual C++ 6 for Dummies quick
reference 1998
Wrox Beginning Visual C++ 6 1998

Download:
Code:

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Posted by: WinLinks, In: E-Book, Software Development, On: December 18, 2008 | No Comments »

C++ and Visual Basic

Accelerated C++ Practical Programming by Example
Advanced Cobra Programming with C++
Applied C++ – Techniques for Building Better Software
Beginning C++ Game Programming
Beyond the C++ Standard Library – An Introduction to Boost
C++ Advanced 3D Game Programming with DirectX 9.0
C++ by Dissection
C++ Coding Standards – 101 Rules Guidelines
C++ Complete Reference
C++ Cookbook
C++ Demystified – A Self-Teaching Guide
C++ Design Generic Programming
C++ for Business Programming, 2nd Edition
C++ for Dummies, 5th Edition
C++ for Real Programmers
C++ How to Program,
= 5th Edition
C++ in a Nutshell
C++ In Action Industrial Strength Programming Techniques
C++ Plus Data Structures
C++ Primer Plus, 4th Edition
C++ Primer, 4th Edition
C++ Programming for the Absolute Beginner
C++ Programming with Cobra
C++ Reverse Engineering
C++ Standard Library – A Tutorial and Reference
C++ Templates – The Complete Guide
C++ Timesaving Techniques for Dummies
C++ Unleashed
Core C++ – A Software Engineer’s Approach
Data Structures and Algorithms with Object Oriented Design Patterns in C++
Data Structures and Problem Solving in C++
Effective and More Effective C++
Effective C++ Third Edition 55 Specific Ways to Improve Your Programs and Designs
Essential C++
Exceptional C++ Style 40 New Engineering Puzzles, Programming problems and solutions
Game Programming All in One
How Not to Program in C++
Linux C++ Programming – Howto
Modeling Derivatives in C++
Modern C++ Design Generic Programming and Design Patterns Applied
Professional C++
Programming Embedded Systems in C and C++
The Art of C++
The C++ Programming Language, 3rd Edition
The Elements of C++ Style
Theory and Problems of Programming with C++
Thinking in C++ (Vol 1. and 2)
Tricks of the Windows Game Programming Gurus
You Can Program in C++ – A Programmer’s Introduction

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Posted by: WinLinks, In: E-Book, Software Development, On: December 18, 2008 | No Comments »

 

using
Using Visual C++ 6

Using Visual C++ 6
850 pages | Que; 1st edition (July 1998) | ISBN-10: 0789716356 | PDF | 13 Mb

Using Visual C++ takes a straight forward, no-nonsense approach to teaching C++. The book is broken into a number of sections. The first part creates a foundation for the reader. The use of Developer Studio as well as Wizards, editors, and debuggers is covered. The book progress into the Microsoft Foundation Classes (MFC). MFC is the libraries of pre-build classes that Microsoft provides to make Visual C++ programming much easier. By understanding how to use the classes within MFC, the reader will be able to create nearly any type of program. Unlike many books, Using Visual C++ does not try to be a compendium of all the questions any person may ever have, rather, the book focuses on teaching the reader to use Visual C++ and on providing quick and easy access to answers and information on Visual C++ basics.

Based on market research by Market Decisions Corp., Visual C++ is being used by 73% of the professional developers using C++

Download – (13 Mb)

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Posted by: WinLinks, In: E-Book, Software Development, On: December 18, 2008 | No Comments »

Financial Applications using Excel Add-in Development in C/C++ by Steve Dalton

Financial Applications using Excel Add-in Development in C/C++ by Steve Dalton
Publisher: Wiley | Number Of Pages: 584 | Publication Date: 2007-09-24 | ISBN-10: 0470027975 | PDF | 2 Mb

Financial Applications using Excel Add-in Development in C/C++ is a must-buy book for any serious Excel developer.Excel is the industry standard for financial modelling, providing a number of ways for users to extend the functionality of their own add-ins, including VBA and C/C++. This is the only complete how-to guide and reference book for the creation of high performance add-ins for Excel in C and C++ for users in the finance industry. Steve Dalton explains how to apply Excel add-ins to financial applications with many examples given throughout the book. It also covers the relative strengths and weaknesses of developing add-ins for Excel in VBA versus C/C++, and provides comprehensive code, workbooks and example projects on the accompanying CD-ROM. The impact of Excel 2007’s multi-threaded workbook calculations and large grids on add-in development are fully explored. Financial Applications using Excel Add-in Development in C/C++ features:

* Extensive example codes in VBA, C and C++, explaining all the ways in which a developer can achieve their objectives.
* Example projects that demonstrate, from start to finish, the potential of Excel when powerful add-ins can be easily developed.
* Develops the readers understanding of the relative strengths and weaknesses of developing add-ins for Excel in VBA versus C/C++.
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Common-Sense C Advice and Warnings for C and C++ Programmers

Common-Sense C Advice and Warnings for C and C++ Programmers
29th Street Pr; 1st edition (October 1992) | PDF | English | 100 pages | ISBN: 1882419006 | 1.4Mb

Common-Sense C Advice and Warnings for C and C++ Programmers/by Paul Conte (Author) .C is not a programming language without risks. Even C experts rely on careful programming, lint filters, and good debuggers to handle problems common to C. This book helps prevent such problems by showing how C programmers get themselves into trouble. The author draws on years of C programming experience to help you avoid C’s pitfalls. And he suggests how to manage C and C++ application development. Priced so every C and C++ programmer can easily have his/her own copy on the desktop, Common Sense C is a book that nobody programming in C should be without. Standard C books overlook intrinsic C language flaws that can lead to creating defect-ridden software. Paul Conte’s iconoclastic approach is unique and will help you avoid pitfalls and program more safely in C.
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C++ Standard Library Practical Tips

 

 C++ Standard Library Practical Tips
C++ Standard Library Practical Tips

 

C++ Standard Library Practical Tips
Charles River Media. | ISBN: 1584504005 | Edition – 2005 | CHM | 576 Pages | 5.5 Mb

Summary:
C++ Standard Library Practical Tips teaches beginning and experienced programmers how to use the Standard Library and its major component the Standard Template Library (STL) effectively in routine programming chores. The book provides 100 quick, easy-to-use tips and solutions to common programming problems such as using the right container, getting a C-style array from a vector, initializing a map with specified values, and computing the mean, median, and mode. The solutions are grouped by topics including, lists, deques, vectors, text processing, numerical algorithms, numerical processing, and containers so programmers can quickly look up a solution when they encounter a problem. To demonstrate the use of the tips in practical application, the book concludes with a capstone project about digital image processing and, in particular, image enhancement. This application shows the power of the Standard Library as it graphically illustrates how just a few lines of Standard Library code can produce major changes in the appearance of an image.

Password (if required): freetoall

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Posted by: WinLinks, In: E-Book, Software Development, On: December 18, 2008 | No Comments »