Archive for the ‘Software Development’ Category
Getting Started with Flex 3: An Adobe Developer Library Pocket Guide for Developers

Adobe Dev Library | ISBN-10: 0596520646 | June 24, 2008 | 143 pages | PDF | 1.9MB
Discover how easy RIA development can be with this one-of-a-kind handbook from the Adobe Developer Library. Several clear, step-by-step mini-tutorials teach you about web services, event handling, designing user interfaces with reusable components, and more. After finishing this guide, you’ll be able to build Flash applications ranging from widgets to full-featured RIAs using the Flex SDK and Flex Builder 3.0. With Getting Started with Flex 3, you will: Walk through sample RIA projects and see examples of amazing applications people have built with Flex Work with ActionScript 3.0 and the MXML markup language.
Adobe Creative Suite 3 Bible

Ted Padova,Kelly L. Murdock, “Adobe Creative Suite 3 Bible”
Wiley | ISBN-10: 0470130679 | October 1, 2007 | 1296 pages | PDF | 34,384 KB
Integrate and manage workflow across Photoshop, Illustrator, InDesign, Dreamweaver, Acrobat, and Flash.
Art Deco Stained Glass Designs

Art Deco Stained Glass Designs
Art Deco Stained Glass Designs by Ed Sibbett
Dover Publications | ISBN:0486235505 | 1977 | PDF | 64 pages | 2RS Parts : 17+24 Mb
The geometric orientation of Art Deco and its brilliant hard colors make this style perfect for the medium of stained glass. This collection contains 91 newly rendered, yet authentic, Art Deco patterns, which constitute a rich source of ideas for stained glass workers.
Full eBook Collection C C++ and Visual C++
Full eBook Collection C C++ and Visual C++
PDF, CHM | English | Size: 225 Mb
Quote:
C
2005 :
Oreily :
C in A Nutshell
Prentice Hall:
Practical FPGA Programming in C
before :
C algorithm for real-time DSP
Data Structures And Program Design In C
The C (ansi c )Programming Language
2nd 1988
c++ :
2004 :
Addison wesley :
C++ Coding Standards – 101 Rules
Guidelines
Exceptional C++ Style 40 New
Engineering Puzzles, Programming
problems and solutions
Mcgraw hill :
C++ Demystified A Self-Teaching Guide
The Art of C++
various :
Thomson – Beginning C++ Game
Programming
Wiley:
C++ for Dummies 5th edition
2005:
Addison wesley:
Beyond the C++ Standard Library An
Introduction to Boost
C++ Primer 4th Ed
Effective C++ Third Edition 55 Specific
Ways to Improve Your Programs and
Designs
Deitel :
C++ How to Program, Fifth Edition with
Source Code
Oreily :
C++ Cookbook
Prentice Hall:
C++ for Business Programming, Second
Edition
Wiley :
C++ Timesaving Techniques for
Dummies
Modeling Derivatives in C++
before:
Addison wesley :
Accelerated C++ Practical Programming
by Example
C++ In Action Industrial Strength
Programming Techniques
C++ Standard Library, The A Tutorial
and Reference
Effective & More Effective C++
Modern C++ Design Generic
Programming and Design Patterns
Applied
The C++ Programming Language 3rd.Ed
1997
Mcgraw hill:
Theory and Problems of Programming
with C++ (Schaum’s Outline, OCR) 1996
Oreily:
Programming Embedded Systems in C
and C++ 1999
Prentice Hall:
Core C++ – A Software Engineering
Approach 2000
various:
C++ Advanced 3D Game Programming
with DirectX 9.0 2003
Premier Press C++ Programming for the
Absolute Beginner 2001
Premier Press Game Programming All in
One 2002
Visual c++ :
2006:
various :
Apress – Pro Visual C++ CLI and the
.NET 2.0 Platform
Wiley:
Beginning Visual C++ 2005
before:
Mcgraw hill:
Visual C++ .NET Developer’s Guide 2002
Oreily :
2003 , Programming with Microsoft Visual
C++ .NET 6th Edition
Sams:
MFC Programming with Visual C++ 6
unleashed 1999
Teach Yourself Visual C++ 6 in 21 days
1998
various :
Que Using Visual C++ 6 Special Edition
1998
Visual C++ 6 for Dummies quick
reference 1998
Wrox Beginning Visual C++ 6 1998
Download:
Code:
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C++ and Visual Basic
Accelerated C++ Practical Programming by Example
Advanced Cobra Programming with C++
Applied C++ – Techniques for Building Better Software
Beginning C++ Game Programming
Beyond the C++ Standard Library – An Introduction to Boost
C++ Advanced 3D Game Programming with DirectX 9.0
C++ by Dissection
C++ Coding Standards – 101 Rules Guidelines
C++ Complete Reference
C++ Cookbook
C++ Demystified – A Self-Teaching Guide
C++ Design Generic Programming
C++ for Business Programming, 2nd Edition
C++ for Dummies, 5th Edition
C++ for Real Programmers
C++ How to Program,
= 5th Edition
C++ in a Nutshell
C++ In Action Industrial Strength Programming Techniques
C++ Plus Data Structures
C++ Primer Plus, 4th Edition
C++ Primer, 4th Edition
C++ Programming for the Absolute Beginner
C++ Programming with Cobra
C++ Reverse Engineering
C++ Standard Library – A Tutorial and Reference
C++ Templates – The Complete Guide
C++ Timesaving Techniques for Dummies
C++ Unleashed
Core C++ – A Software Engineer’s Approach
Data Structures and Algorithms with Object Oriented Design Patterns in C++
Data Structures and Problem Solving in C++
Effective and More Effective C++
Effective C++ Third Edition 55 Specific Ways to Improve Your Programs and Designs
Essential C++
Exceptional C++ Style 40 New Engineering Puzzles, Programming problems and solutions
Game Programming All in One
How Not to Program in C++
Linux C++ Programming – Howto
Modeling Derivatives in C++
Modern C++ Design Generic Programming and Design Patterns Applied
Professional C++
Programming Embedded Systems in C and C++
The Art of C++
The C++ Programming Language, 3rd Edition
The Elements of C++ Style
Theory and Problems of Programming with C++
Thinking in C++ (Vol 1. and 2)
Tricks of the Windows Game Programming Gurus
You Can Program in C++ – A Programmer’s Introduction
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- Using Visual C++ 6
Using Visual C++ 6
850 pages | Que; 1st edition (July 1998) | ISBN-10: 0789716356 | PDF | 13 Mb
Using Visual C++ takes a straight forward, no-nonsense approach to teaching C++. The book is broken into a number of sections. The first part creates a foundation for the reader. The use of Developer Studio as well as Wizards, editors, and debuggers is covered. The book progress into the Microsoft Foundation Classes (MFC). MFC is the libraries of pre-build classes that Microsoft provides to make Visual C++ programming much easier. By understanding how to use the classes within MFC, the reader will be able to create nearly any type of program. Unlike many books, Using Visual C++ does not try to be a compendium of all the questions any person may ever have, rather, the book focuses on teaching the reader to use Visual C++ and on providing quick and easy access to answers and information on Visual C++ basics.
Based on market research by Market Decisions Corp., Visual C++ is being used by 73% of the professional developers using C++
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Financial Applications using Excel Add-in Development in C/C++ by Steve Dalton
Financial Applications using Excel Add-in Development in C/C++ by Steve Dalton
Publisher: Wiley | Number Of Pages: 584 | Publication Date: 2007-09-24 | ISBN-10: 0470027975 | PDF | 2 Mb
Financial Applications using Excel Add-in Development in C/C++ is a must-buy book for any serious Excel developer.Excel is the industry standard for financial modelling, providing a number of ways for users to extend the functionality of their own add-ins, including VBA and C/C++. This is the only complete how-to guide and reference book for the creation of high performance add-ins for Excel in C and C++ for users in the finance industry. Steve Dalton explains how to apply Excel add-ins to financial applications with many examples given throughout the book. It also covers the relative strengths and weaknesses of developing add-ins for Excel in VBA versus C/C++, and provides comprehensive code, workbooks and example projects on the accompanying CD-ROM. The impact of Excel 2007’s multi-threaded workbook calculations and large grids on add-in development are fully explored. Financial Applications using Excel Add-in Development in C/C++ features:
* Extensive example codes in VBA, C and C++, explaining all the ways in which a developer can achieve their objectives.
* Example projects that demonstrate, from start to finish, the potential of Excel when powerful add-ins can be easily developed.
* Develops the readers understanding of the relative strengths and weaknesses of developing add-ins for Excel in VBA versus C/C++.
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Common-Sense C Advice and Warnings for C and C++ Programmers
Common-Sense C Advice and Warnings for C and C++ Programmers
29th Street Pr; 1st edition (October 1992) | PDF | English | 100 pages | ISBN: 1882419006 | 1.4Mb
Common-Sense C Advice and Warnings for C and C++ Programmers/by Paul Conte (Author) .C is not a programming language without risks. Even C experts rely on careful programming, lint filters, and good debuggers to handle problems common to C. This book helps prevent such problems by showing how C programmers get themselves into trouble. The author draws on years of C programming experience to help you avoid C’s pitfalls. And he suggests how to manage C and C++ application development. Priced so every C and C++ programmer can easily have his/her own copy on the desktop, Common Sense C is a book that nobody programming in C should be without. Standard C books overlook intrinsic C language flaws that can lead to creating defect-ridden software. Paul Conte’s iconoclastic approach is unique and will help you avoid pitfalls and program more safely in C.
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C++ Standard Library Practical Tips

- C++ Standard Library Practical Tips
C++ Standard Library Practical Tips
Charles River Media. | ISBN: 1584504005 | Edition – 2005 | CHM | 576 Pages | 5.5 Mb
Summary:
C++ Standard Library Practical Tips teaches beginning and experienced programmers how to use the Standard Library and its major component the Standard Template Library (STL) effectively in routine programming chores. The book provides 100 quick, easy-to-use tips and solutions to common programming problems such as using the right container, getting a C-style array from a vector, initializing a map with specified values, and computing the mean, median, and mode. The solutions are grouped by topics including, lists, deques, vectors, text processing, numerical algorithms, numerical processing, and containers so programmers can quickly look up a solution when they encounter a problem. To demonstrate the use of the tips in practical application, the book concludes with a capstone project about digital image processing and, in particular, image enhancement. This application shows the power of the Standard Library as it graphically illustrates how just a few lines of Standard Library code can produce major changes in the appearance of an image.
Password (if required): freetoall
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